Monster Hunter: World - Iceborne Expansion Interview
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A few days back, Capcom announced Iceborne, the first major expansion for their co-operative action-RPG Monster Hunter: World. And if you're interested in learning some additional details about the expansion's scope, its development, content, and the free updates that will be preceding it, you should check out this interview with the game's producer Ryozo Tsujimoto on the official PlayStation blog.
Here's what you can expect:
PlayStation.Blog: Monster Hunter World: Iceborne was just announced and is slated for Autumn 2019. What has been the team’s high-level goal when creating this new expansion?
Ryozo Tsujimoto: The concept behind it is to provide a massive expansion to the world already established in the Monster Hunter: World base game, and give users an even broader and deeper experience. It features its own distinct story that takes place after that of the base game. It offers new gameplay elements which can be utilized in the base Monster Hunter: World game as well. There’s also lots more we’ll be able to share in the near future.
There’s still plenty of time to prepare for this new content by playing Monster Hunter: World. And for those who haven’t yet played Monster Hunter: World, there is currently a limited Trial Version (running from December 11- 17) available for you to check out right now. You can carry over the save data from that Trial Version to the base game, so I hope you try the game.
PSB: Did fan and community feedback influence any aspects of Iceborne’s development?
RT: In creating this big expansion that we’re calling Iceborne, we’ve taken into account a lot of the feedback from the community. In addition to more content, we’re also adding lots of quality of life improvements to make the gameplay even more comfortable and enjoyable, so we think users are going to really enjoy what’s to come.