Tainted Grail Announced - Arthurian Turn-based RPG
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Created by Awaken Realms, Tainted Grail: The Fall of Avalon is a board game that apparently had a very successful Kickstarter campaign back in 2018. As a result of this success, the game will now be getting a digital adaptation. Known simply as Tainted Grail, this upcoming video game is described as a narrative-driven, turn-based open-world RPG inspired by the classic Arthurian legends. Launching sometime in 2020, the game promises meaningful decisions, engaging exploration, strategic combat, and some village management elements.
Here's the official announcement trailer:
And some story bits:
Check out the game's description:
Avalon is dying. King Arthur is long gone, and Knights of the Round Table are in disarray. Guardian Menhirs, the only thing that makes it possible for humans to survive in this remote land, are going dark. Your village chose its best and brightest and sent them on an epic quest to reach Kamelot, find the Grail, and save the land.
You were not among them.
They’ve never returned, and now it’s your turn to lead a band of unlikely heroes, the only ones this land can still provide. These ordinary people set off far too late, under-equipped for the task ahead, and with little hope of success.
Tainted Grail is a dark fantasy open-world RPG with fresh turn-based exploration and combat. It is based around deep, immersive story from one of the best and most innovative board games (biggest Kickstarter project of 2018!), but introduces a whole new experience crafted directly for PC.
EVERY DECISION MATTERS
Tainted Grail is a deeply immersive experience that takes the best elements of RPG adventures and brings them to the next level through intricately branching storylines. Written by Krzysztof Piskorski, one of the best Polish fantasy writers, it will draw you right in and keep you engaged, surprised, and invested in many secrets of Avalon.
In this dying world, no decision is easy or morally obvious, and you will often face impossible choices. Other times, the consequences of seemingly minor actions will haunt you in the least expected moments. In the end, your impact on Avalon is going reverberate through deep, meaningful changes to the game world - entire towns will raise or fall, land will shatter, ancient powers will be restored, or broken forever.
DEVELOP YOUR TEAM AND VILLAGE
During the game, you will continuously develop your heroes – from getting better items, through leveling and choosing new asymmetric skills and attacks, up to evolving archetypes that will redefine and direct these characters.
On top of that, you will develop your village as well. Shoring up your defenses or raising additional buildings won’t be easy, often requiring you to solve story encounters and to unlock new possibilities through exploration.
EXPLORE THE UNKNOWN
A major part of the game involves expeditions into the land covered by the Wyrdness, an ancient force twisting people, creatures, and even space itself in all manner of ways.
You will need to carefully manage your resources, use special items protecting you from the chaotic influence, and pick your track carefully, as there will be plenty of enemies and weird, unexpected events waiting for you. While dangerous, exploration will be the only way to gather precious resources and, ultimately, to figure out what is happening to Avalon and if it can be stopped.
The 3D map your heroes will travel through will be brimming with dark but also beautiful and striking designs and locations.
STRATEGIC COMBAT
During combat, you will decide between using skills specific for your hero and figuring out the best possible combinations to do it. A unique power runes mechanic gives the system additional depth, making it possible for the same skills to have a different effect.
Every hero will bring a different playstyle, defined by unique skills, that you will continue to further develop based on your favorite tactic. You will supplement this rich toolset with various items and special moves. All of that makes every encounter a different and exciting tactical challenge!