Colony Ship: A Post-Earth Role-playing Game Update #41 - Closed Combat Beta
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Following three years of development, Iron Tower Studio’s sci-fi Colony Ship RPG has finally reached the point where its systems can be properly tested in a combat beta. So far, the results look promising, and if you’d like a taste of what the beta has to offer to those few who get to experience it at the moment, you should check out all the fresh screenshots in this development update.
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Believe it or not, we finally hit this very important milestone. After 3 years of work I can hardly believe it myself (it's a very surreal feeling). Anyway, the first group of colonists is already playing the demo, so far no crashes or other unpleasantries. If everything goes well, we'll add 10-15 people this weekend and keep adding more each week until we have all the missing pieces, then release it to the generic public.
What's left to do: replacing some old animations that Ivan never had a chance to finish, female animations and models, coats (the models are nearly done, need to be textured), all customization options including hair and beards, some GUI tweaks here and there, and extra sounds.