Stoneshard - Trollslayer Update Available

Trollslayer, the first major early access update for Ink Stains Games’ turn-based RPG Stoneshard, is now live. The update introduces a heap of fixes and improvements, including a new boss, two new skill trees, a fast travel system, additional save slots, and more. Check out the official update trailer to see some of the new features in action:

Here’s an excerpt from the rather extensive changelog:

MAIN ADDITIONS
  • New boss: Ancient Troll and its dedicated quest line. Try your luck at defeating this dangerous monster, but first make sure that your character is properly leveled!
  • Two new skill trees: Athletics and Combat Mastery. 27 new abilities to include into your builds!
  • Save slots: No more shuffling game files around – keep as many characters as you want.
  • Altars: discover them alongside the roads and gain the Host’s blessing for bonus experience.
  • Grave robbing: rob graves using a shovel or your bare hands to discover valuable (or not) loot. Perhaps you’ll even stumble upon a grave of some legendary warrior?
  • New fauna: saigas and bisons. Venture into the steppes to hunt them: their pelts and horns are rather valuable. Be careful – bisons are capable of standing up for themselves...
  • New flora: treat your wounds with fleawort, use henbane to enter battle rage, snack on roasted penny buns.
  • New meat system: every animal drops a dedicated meat type on death. Even rats and bats are not an exception.
  • “Gathering the Caravan”: the quest has been expanded to have a better conclusion instead of ending the storyline abruptly upon fulfilling three contracts.
  • Fast travel system between the villages, which becomes available upon completing the first part of “Gathering the Caravan”
  • Two hidden quests: To discover them you’ll have to pay attention to the dialogues and maybe help a certain person in their time of need...

    Miniquests/requests will be added with the follow-up patches.
  • Three new points of interest. Explore the world in search of new landmarks, each with their own loot and lore. You can save your progress in some of these locations.
  • New dungeon type: the Catacombs. The proselytes now inhabit them instead of the Crypts.
  • Lots of new dialogues. Get to know some of the denizens of Osbrook and Mannshire

    Some additional dialogues will be added with the follow-up patches.
  • More low level valuables: silver nuggets, clasps, bolts of cloth, bottles of oil and much more.
  • New items: new mage mantles, more greatswords and bows. Also GINGER ROOT.
  • 24 new treatises. Every skill tree (except the magic ones) now has two more treatises associated with them in order to make the vertical progression more difficult and slow down the character’s power gain.

    Now you won’t be able to learn every active ability of a skill tree within the first 3-4 levels, gaining immediate access to all its skill rotations. Instead, you’ll have to diversify your build by levelling starting abilities from, say, Athletics or Combat Mastery.

    For now all new treatises can be bought from traders or found in dungeons. In the future high-level treatises will only be available in dedicated locations or bought from specific traders.
  • Wares and reputation: merchants and craftsmen will hold onto rare items until you prove your worth to the village by fulfilling contracts. The higher your reputation, the more powerful items you’ll be able to purchase.
  • New localizations: the game is now available in Latin American Spanish and Italian languages.

    Official Brazilian Portuguese localization and Turkin & Czech fan localizations will be added with the follow-up patches.