The Way of Wrath - Successfully Funded
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If a story-driven, open-world, tactical RPG set in a pre-historic world sounds intriguing to you, then you’ll be pleased to know that, with a total of €36,007 pledged, Animmal Studio’s Kickstarter campaign for The Way of Wrath is now officially over. This means the team will be able to finish the game, while also introducing expanded pet functionality, an optional real time with pause combat mode, and a Nintendo Switch port.
Here’s a quick thank you message from the developers:
THANK YOU!
What a day! What a journey! This is surreal ^_^
In just one month you have changed our lives forever and we are filled with immense gratitude, and a sense of responsibility and focus to create for you an amazing game.
You are amazing!
The Kickstarter campaign has ended, but a new larger journey has begun!
The Way of Wrath from day one was imagined to be a community-driven development game.
In April, we'll officially start the Backer Early Access. With a full prologue chapter and in Summer we'll follow up with Main Campaign day 1-3 gameplay. With new story installments following each 3~4 months.
Each big update is meant as a working ground to listen to your ideas, iterate upon the game and improve it with your feedback.
In the beginning, the Beta will be on PC and Windows. Over time we'll add more platforms as it becomes possible.
Our update Plans
We want to give you the option to decide with what frequency you prefer to see the updates. We'll use Kickstarter updates to post important announcements + game progress updates each month.
In our community groups and social platforms, we'll post more frequent updates.
We encourage you to join our communities in a platform that is most comfortable for you to take part in more daily activities and hear more frequent development updates.
And we know many of you might prefer the coziness of a dedicated game forum, and we are looking into making this happen. On the forum, you will have roles similar to Discord roles.
Rewards, Special tiers
Starting Next week, we'll set up a BackerKit Pledge manager for managing addresses, surveys, choosing platforms, and the other details.
All backers who pledged for a tier that comes with a custom reward to create something in-game like Design a Pet, Weapon, NPC. over the next few days we will contact you personally and start the process!
Playstation & X-Box, Voice Acting, Translations, and Other stretch goals
We mentioned in the previous update that IndieGoGo has reached out to us to start an InDemand campaign to make more stretch goals a reality. We are going to set up that next week and work on unlocking more stretch goals for everyone.
We'll also continue negotiations with console publishers and update you as soon as we have new information on additional platforms.
Thank You and let's make an epic game together!