Disco Elysium: The Final Cut Reviews
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With Disco Elysium: The Final Cut now available for purchase, you may be interested in checking out some reviews that focus on The Final Cut’s new features, improvements, and its pros and cons as a complete package. If that’s the case, you can find several of those below:
IGN 10/10:
Disco Elysium is a unique blend of noir-detective fiction, traditional pen-and-paper RPGs, and a large helping of existentialist theory. Its twisting plot, cast of memorable characters, and sheer depth of choice combine to create an experience that begs to be savoured. It hits on every single one of the marks it sets out to achieve and left me yearning to spend more time in its world. Removing any of the minor gripes I had with the original by adding new quests and a full cast of well-voiced characters, The Final Cut elevates Disco Elysium from an already phenomenal RPG to a true must-play masterpiece.
Game Informer 9/10:
No two run-throughs of Disco Elysium are quite the same. If you’re returning to it, The Final Cut is a great opportunity to try out different choices, pursue different ideologies, and see new branches of the story. Plus, if you already own the game on PC, The Final Cut is available as a free update. For console players who have waited to see what the fuss is about, this version presents the complete picture of why this unique setting and story have earned so much praise. Disco Elysium is a must-play game, and The Final Cut is the best (and only, for many people) way to play it.
Press Start Australia 9.5/10:
Disco Elysium: The Final Cut is the definitive version of an already brilliant game. It’s a melding pot of eccentric characters, thought-provoking social commentary, and a staggering sense of world and place within its setting. Its main narrative might fumble in its conclusion, but everything you’ll experience before that is some of the best stuff you can find in this kind of RPG.
Just Push Start 9/10:
It goes without saying, Disco Elysium – The Final Cut is going to be a divisive experience. Some people are going to love all the dialogue, options, and role-playing elements. Even returning fans will flip at the voiceovers that really make the experience immersive. This just won’t appeal to everyone. Some players will want to do more or possibly get overwhelmed by the sheer amount of dialogue, which totals over 1 million words, though for those this appeals to, it will really appeal to.