Warhammer 40,000: Chaos Gate - Daemonhunters Advanced Classes
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Aside from its four basic Space Marine classes (Justicar, Interceptor, Purgator, Apothecary), Warhammer 40,000: Chaos Gate - Daemonhunters will also feature four advanced ones (Paladin, Chaplain, Librarian, Purifier). Check out this quick trailer highlighting the latter:
And here's a press release with some additional details:
[Cambridge, UK – 4 February 2022] Today, Frontier Foundry and Complex Games are delighted to share an exclusive first look at four advanced classes of Grey Knights players will take command of in Warhammer 40,000®: Chaos Gate – Daemonhunters. With Nurgle’s greatest gift to the galaxy, the Bloom, festering across the worlds of the Tyrtaeus sector, Strike Force Xiphos will require access to Grey Knights trained with unique skill sets. These advanced classes of Grey Knights have undergone specialist training at the Citadel of Titan to hone their powerful psychic and physical abilities in preparation for the most dangerous incursions of Chaos in the Materium.
Players will begin Warhammer 40,000: Chaos Gate – Daemonhunters with access to four classes of Grey Knights: the Justicar, Interceptor, Purgator and Apothecary. However, during the course of the campaign after gaining the favour of the Steward of the Armoury, they will be able to access an additional four advanced classes:
Paladin
The Paladin is an elite Terminator Armour-clad warrior, pulverising and pounding enemies with powerful combat-focused abilities.
Chaplain
The Chaplain buffs and emboldens his allies with prayers and litanies, whilst sanctifying and cleansing them from Nurgle’s debilitating ailments.
Librarian
As a veteran psyker, the Librarian banishes and bursts Daemonkind from the inside out using devastating psychic attacks.
Purifier
The Purifier incinerates any foe who gets too close, while also removing enemy mutations or afflictions.
Once unlocked during the campaign, units with these class specialisations will be added to the additional unit rotation, obtainable via requisitions following a mission.
Each class features a unique set of upgrades, with 36 possible abilities to unlock – some active, and some passive. Players must use a limited number of skill points per Grey Knight to define their specialisations during a campaign.