Diablo II: Resurrected Patch v2.4 Live on the PTR

The latest PTR patch for Diablo II: Resurrected takes a look at the game's competitive ladder functionality, changes the way some of its end-game bosses work, introduces a number of balance adjustments, and more. You can find the complete patch notes by following the link above.

And here are just a few items to get you started:

The upcoming PTR 2.4 test goes live on March 2 and will focus on Ladder functionality, Uber Diablo updates, additional balance changes, and bug fixes since our previous PTR. This is a continuation of our previous PTR, so any balance changes mentioned here are on top of the changes that were already live as of our last PTR. You can refresh yourself on the specifics of changes we've made so far here. We look forward to your participation in the PTR and hope players continue to share feedback. With your help, we can continue the legacy of making Diablo II: Resurrected the ARPG we all cherish.

PTR FOCUS & DETAILS

Heroes of Sanctuary. Thank you for your outpouring of feedback on some of the first changes made to Diablo 2 in over a decade. We return to you with adjustments to those changes based on your thoughts, opinions, and survey answers. With this round of changes, we spent most of our efforts on the areas where the feedback was overwhelmingly unified as well as some areas where we may not have pushed hard enough for a meaningful change. We would love to hear more of your thoughts on these iterations.

As we progress in this PTR, please be aware there may be periodic maintenances, outages, hotfixes, or minor patches. All the changes implemented in this PTR are not in stone. We want to gauge reception and feedback on these changes before we make them final for Live. We encourage our PTR participants to explore and play the following content updates:
  • Ladder Season
  • Uber Diablo updates
  • Various balance updates
Offline/Single Player Note: Patch 2.4 introduces changes to character save data as a result of our new balance changes. A new folder has been created to support players testing offline content. Players will now be able to test classes from previous versions of Diablo II: Resurrected by importing those character files into this folder.

Please leave your feedback in the PTR Feedback forum. If you discover any bugs, please report them in the PTR Bug Report forum. So, without further ado, let’s dive into these new changes!

LADDER TESTING

We are very excited to invite you all to test the Ladder functionality on the PTR. The Diablo II: Resurrected Ladder launch represents an optional ranked competitive system of the game through a series of modes available to select from with a fresh Ladder-specific character(s). Each mode will have their own leaderboard where players compete to strategically gain experience within a limited timeframe while having access to Ladder-specific content. When the Ladder season ends, leaderboard rankings will reset, transitioning characters to non-ladder mode, giving players an opportunity to store their hard-earned treasured loot as a new Ladder season awaits them.

For PTR test, we would love you to focus your attention on the presentation of the Ladder in the front end and the way the new balance changes impact Ladder play.

Feature details:
  • Ladder is now available for testing, and the team will be emulating a ladder season start and end during the PTR
  • Players can use /ladder and /helpladder chat commands to retrieve season start and end information
  • Ladder information is made available in the leaderboard UI, and for console, players will be updated upon loading into each game
  • At the end of a season, your Ladder character will be converted to a non- Ladder character, along with any Ladder -exclusive items your character has equipped or in their inventory
  • Once a season ends, you will have until the start of the season after next to retrieve items from your seasonal Ladder shared stash tab to bring into your normal online play
    • For example, once Season 1 ends, you have until Season 3 begins to retrieve items from your Season 1 stash. Any items not retrieved will be lost forever
UBER DIABLO CHANGES

The way that players summon Uber Diablo in Diablo II: Resurrected today will remain the same as it was first introduced in v1.10, by selling Stone of Jordan rings. However, we have made some changes to how and where that progress is calculated that we hope will make the experience better for the entire community. We’re eager to hear your feedback!

Uber Diablo progress for each game type will now be kept by the regional database. When the threshold is met by selling enough Stone of Jordan rings, Uber Diablo will spawn for everyone in the same region, not only those on the same server instance.

Progress towards Uber Diablo is now tracked per game type. Giving us a total of 8 progressions being tracked. Those being Classic, Classic Hardcore (HC), Classic Ladder, Classic HC Ladder, Expansion, Expansion HC, Expansion Ladder, Expansion HC Ladder. Given this change, we have added new messaging for players to help them anticipate when Uber Diablo may spawn. This messaging will be sent out to all players in the region at certain tiers of progress, and can be manually checked by using a /uberdiablo chat command. We hope these changes allow more players to get to experience the true terror that is Uber Diablo.