Chris Widak Interview
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PDS: Why did you decide to create a Siegelet? Why Dungeon Siege?
FreezeWeasel: Well, as the Dungeon Siege veterans know, Dungeon Siege was built from the ground up for third-party development. Not only does it boast the powerful Siege engine, which has beautiful graphics and the sweetest eye-candy we've seen yet, but also Gas Powered Games, the designers, are releasing their development tools to the public. All of them. This is unprecedented. Anyone who buys the game and visits their website will have access to the acclaimed Siege Editor to build levels and worlds, their strong Skrit programming system, and all of the other beautiful designing elements of the game. In other words, there was no way we could pass this engine up.