Update on Player Associations
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It’s a tough issue – everyone wants to be a hero, no one wants to be a victim, we can all agree there. I think Mythic is doing really well at taking out the “victim” aspects. But have we created an environment in which everyone can be a hero? That remains to be seen. I believe we’re creating a game in which everyone has a chance to be a hero regardless of play style and temperament.
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