Warcraft III Preview
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Category: News ArchiveHits: 798
We were finally shown a human encampment, complete with dwarven gunners, mounted nights, heal-casting priests, and buff-casting sorceresses. One game element that will make these heal- and enchantment-casting units more viable in combat is the fact that such spells will now automatically be cast when their effects are needed. How this precisely worked wasn't detailed, but, sure enough, when Roper's orcs engaged humans, his witch doctors ladled on the blood lusts. As for the human hero, he was a mountain king, basically an ax-wielding, high-level dwarf warrior. One of his special abilities was avatar, which caused him to grow significantly and deal greater amounts of damage, as well as increase his hit point count.