Pool of Radiance Patch v1.3

Ubisoft has released the much-awaited v1.3 patch for Pool of Radiance: Ruins of Myth Drannor. Here are the bugs the patch addresses:

    Single Player

    - Elena and Garras attacking the party
    - Two enemies getting involved in the same combat creating a can't continue issue
    - Doors relocking once closed and losing the key
    - Problems with Jarial appearing in multiple places at once
    - Getting stuck near Preybelish in the dungeons
    - Fifth character gets stuck in a rock after level transition
    - Problems with Eadred and only one party member trying to free him
    - Activating the draw bridge from Stillwater causes problems
    - Dwarven Statues attack you incorrectly in the Dwarven Tomb
    - Eadred stuck in wall when go to retrieve him
    - Pelendralaar takes no action and gets an error message
    - Monsters not making saves when moving through web
    - Wrong texture on cone of cold sometimes
    - Incorporeal monsters get stuck in walls when turned in a wall
    - Points put into Open Lock while blind don't show
    - Effects of fountains don't match descriptions
    - Delay Poison causes Poison to get stuck
    - Defend isn't working correctly
    - Orcs getting more than 1 AoO
    - Margoyles not moving to engage party
    - Improved invisibility not working correctly on all equipment
    - Walk into wall in the Hall of Stone
    - Hanging woman returns at pumphouse after saving and reloading
    - Poison from trapped chest not dissipating with sleep
    - Word of Venom speaks itself every time you pass
    - Character able to move at 0 HP
    - Level drained not working properly if level up occurs after
    - Players not getting AoO against Pelendralaar
    - Part of House of Gems that monsters don't follow party
    - Remove Fear not working correctly
    - AC and save bonuses not showing up on character sheet from prot from evil
    - Damage showing as 0 above character if vampiric touch on player
    - Shields not providing AC bonus is Mage Armor is on character
    - Immune message not showing up all the time
    - Prot from Evil not giving saving throw bonus all the time
    - AoO being missed by characters if a surprise round occurs
    - Saving throw penalty stacks with itself for Cause Fear
    - Too many times the game informs user that a feat has been used
    - Pathing problem with a hallway
    - Detect Magic not working properly
    - Monsters visible in a room even though a message that nothing is seen is given
    - Casting spells on Athan before he joins party has inappropriate text message appear
    - Poison graphic still appears over dead character's body
    - Attacking a stunned character does not give bonuses
    - Stunned character's still receive Dex bonuses
    - Character is not awoken when hit by magic missile and asleep
    - Healing animation plays when Cult mage dies of Melf's Acid Arrow
    - Sunderstone shows wrong number of charges
    - Spell Resistance not displayed when spells are cast
    - Wrong text message when climbing down a well
    - Switching party leaders after searching an invalid object will cause leader not to move
    - Monsters lose AoO after surprise round
    - Spell effects appear on rest screen
    - Orogs engaging combat before the party discovered a secret door in the Catacombs (First Cellar)
    - Orogs getting stuck in a fence in the Deep Hall
    - Greyanna's Drow can't be targeted if you talked to her too long

    Multiplayer

    - Client's character sheet remains on screen as Host in quitting
    - Changing party leader while transitioning causes the leader icon to follow the cursor
    - Book does not have charges
    - Graphics problem when using the view character icon
    - Drinking from fountains gives effects to players and hosts
    - Host can cast client's spells when client's spell is selected
    - Various out of sync issues with screens being up
    - Error message appears on host machine instead of clients in combat
    - Spells do not refresh with new games
    - Load Game grayed out inappropriately