Pool of Radiance Patch v1.3
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Category: News ArchiveHits: 2997
Single Player
- Elena and Garras attacking the party
- Two enemies getting involved in the same combat creating a can't continue issue
- Doors relocking once closed and losing the key
- Problems with Jarial appearing in multiple places at once
- Getting stuck near Preybelish in the dungeons
- Fifth character gets stuck in a rock after level transition
- Problems with Eadred and only one party member trying to free him
- Activating the draw bridge from Stillwater causes problems
- Dwarven Statues attack you incorrectly in the Dwarven Tomb
- Eadred stuck in wall when go to retrieve him
- Pelendralaar takes no action and gets an error message
- Monsters not making saves when moving through web
- Wrong texture on cone of cold sometimes
- Incorporeal monsters get stuck in walls when turned in a wall
- Points put into Open Lock while blind don't show
- Effects of fountains don't match descriptions
- Delay Poison causes Poison to get stuck
- Defend isn't working correctly
- Orcs getting more than 1 AoO
- Margoyles not moving to engage party
- Improved invisibility not working correctly on all equipment
- Walk into wall in the Hall of Stone
- Hanging woman returns at pumphouse after saving and reloading
- Poison from trapped chest not dissipating with sleep
- Word of Venom speaks itself every time you pass
- Character able to move at 0 HP
- Level drained not working properly if level up occurs after
- Players not getting AoO against Pelendralaar
- Part of House of Gems that monsters don't follow party
- Remove Fear not working correctly
- AC and save bonuses not showing up on character sheet from prot from evil
- Damage showing as 0 above character if vampiric touch on player
- Shields not providing AC bonus is Mage Armor is on character
- Immune message not showing up all the time
- Prot from Evil not giving saving throw bonus all the time
- AoO being missed by characters if a surprise round occurs
- Saving throw penalty stacks with itself for Cause Fear
- Too many times the game informs user that a feat has been used
- Pathing problem with a hallway
- Detect Magic not working properly
- Monsters visible in a room even though a message that nothing is seen is given
- Casting spells on Athan before he joins party has inappropriate text message appear
- Poison graphic still appears over dead character's body
- Attacking a stunned character does not give bonuses
- Stunned character's still receive Dex bonuses
- Character is not awoken when hit by magic missile and asleep
- Healing animation plays when Cult mage dies of Melf's Acid Arrow
- Sunderstone shows wrong number of charges
- Spell Resistance not displayed when spells are cast
- Wrong text message when climbing down a well
- Switching party leaders after searching an invalid object will cause leader not to move
- Monsters lose AoO after surprise round
- Spell effects appear on rest screen
- Orogs engaging combat before the party discovered a secret door in the Catacombs (First Cellar)
- Orogs getting stuck in a fence in the Deep Hall
- Greyanna's Drow can't be targeted if you talked to her too long
Multiplayer
- Client's character sheet remains on screen as Host in quitting
- Changing party leader while transitioning causes the leader icon to follow the cursor
- Book does not have charges
- Graphics problem when using the view character icon
- Drinking from fountains gives effects to players and hosts
- Host can cast client's spells when client's spell is selected
- Various out of sync issues with screens being up
- Error message appears on host machine instead of clients in combat
- Spells do not refresh with new games
- Load Game grayed out inappropriately