Sanya Thomas Interview
-
Category: News ArchiveHits: 944
Q: Recently, there have been some instances of players using hacks to steal relics. In addition, there are some passive third party programs that are able to map out mobs and players around them (not that I've used them). How difficult is it to combat cheating, and if you had to guess - how successful is Mythic in preventing it?
A: We've got logs, alert CSRs, and some hidden weapons that I intentionally don't know much about so I can't spill the beans. We've been good about the one strike, you're out rule as far as hacking our game. The relic hacker got caught within five minutes and banned, so his impact on the game was minimal. That passive program is a fun one. It's not too terribly horrible, since it neither shows stealthed characters or the entire zone (DAOC works on a bubble method, information is sent to you only for a specific radius around your character), but we still don't like it as it gives a user an unfair advantage in RVR. So, we keep on trying. I'd say we were doing very well busting hackers, and keeping up with the passive program.