Morrowind Hands-On
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Early on, players will have the opportunity to embark on the game's main quest, in which they'll need to investigate a mysterious plague that's sweeping the land. However, rather than go straight off on the main quest, we decided to look around for a while. What we found were a number of other perplexing quests waiting to be undertaken. For example, we were charged with spying on a particular townsperson so we could find his hidden stash of ill-gotten gains. To do this, we needed to carefully observe his actions in the dead of night, from atop a lighthouse. Then we retraced his footsteps and recovered the loot, returning it to its supposedly rightful owner. We later decided to confront the townsperson about the whole incident. Just as Morrowind itself is a nonlinear game, its quests also seem to have various outcomes and solutions.