NWN E3 Report @ Gamers
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Later, when we approached the end of the campaign, the DM controlled and spoke as the dragon we ultimately freed. Again, we weren't even aware it was the DM until we all started goofing off and he broke character. Needless to say, the DM also sprinkled in numerous hints so that we always progressed smoothly through the campaign. But the moral is that the DM was unnoticeable, and the campaign was as smooth as silk with him guiding us though with a metaphoric invisible hand. All told, Neverwinter is everything it promised, and finally we all will be able to play D&D with friends across the world in lush 3D with infinitely many campaigns created. And since we also got a quick demo of the world tools, we can say they'll all be created pretty easily.