Eric Dallaire Interview
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Q: There's been mention of swords, archery, and magic, but there hasn't been any mention of thieving abilities. Will there be things from Fallout in there such as Sneak, Steal, Lockpicking, and Traps?
A: True, we haven't mentioned these skills because they were not working properly for E3. However, we do intend to have thieving related skills. The Sneak, Lockpicking, and Traps skills will all work very much like they did in Fallout. In fact, we're planning some interesting things for Sneak that will work differently than Fallout. The main concept we're working with is that you can gain experience by sneaking on a per enemy basis. Also, we're planning on implementing two 180 degree vision cones on enemies that can each have different 'detection' modifiers, so it would be harder to perform a sneak right in front of a guard, as opposed to sneaking behind him.
Traps will also be particularly effective, since it will help you discern mechanical and spell-based traps. Lockpicking will allow you to enter many different secret areas, open locked chests, etc.