Bob McCabe Interview
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Q: How did you come to work at BioWare and what are your responsibilities?
A: Baldur's Gate came out for the PC during my final year at Tennessee. Since classes were taking up very little of my time, I had a bit of free time to both play the game, and become active on the Baldur's Gate message boards. Through the boards, I met up with Rob Bartel. Rob mentioned an opening for a writer, and suggested I try out for the part. A graduation and a bad resume (or two) later (not counting the ones I sent via e-mail that were infected with a virus), and I was hired on.
As for responsibilities, I am now working in the Quality Assurance department, after starting off as a technical writer, and then shifting into the Writing & Design department. Much of my skill set is in writing, and working in QA is giving me a chance to learn a lot about design (design is the art of making fun, balanced, functional games to go along with that snazzy new story and dialogue). I am enjoying every new experience I can get to learn anything that I can.