Warhammer Online Preview
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Category: News ArchiveHits: 933
A number of particular attributes in the game are still to be decided upon, for example what happens when you die, as Robin Dews says (.in terms of its feel, the Warhammer world is brutal, grubby, frequently cruel, often absurd and inevitably uncaring.), and it this ethos that will prove problematic to implement, whilst still maintaining enough incentive for the adventurer to keep adventuring.