Sarah Boulian Q&A
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Q: Where did the story of Yesterhaven come from? What was the process of developing the story like?
A: Yesterhaven's story came from the minds of Bert Bingham and Evan Pongress. We knew we had a very short amount of time to develop Yesterhaven, and we knew we had to use most of the DS1 monsters from the beginning of the game, so we decided a light-hearted, fun story would be best. We also really wanted to have the story drive the experience and play a larger role this time.