Star Wars: KotOR Developer Chat #3
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Mike has been with LucasArts for about 3 and half years. He comments on working on KoTOR; "This is by far the biggest one in terms of scope. I'm relying a lot on BioWare's expertise in this genre because I've never done anything of this size before. I have participated in products that had a similar level of hype, but the scope and complexity of an RPG is tremendous. LucasArts actually has three games with RPG elements and it's very interesting discovering just how difficult and unique of a process it is to work on an RPG. There are a lot of similarities in game development across the board, but there are unique challenges in doing an RPG."