Neverwinter Nights Review @ Evil Avatar
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Category: News ArchiveHits: 1063
And there it is, the haunting question that computer role players have dodged for a decade. Do we really believe that a computer, with its limited interface, difficult set up, and complex software can adequately replace the actual social environment of role playing? It's clear enough that you're not likely to wander into a happenstance public server worth spending time in, so if you're going to take the time to develop a regular gaming group, why do it across a network? If there is an answer to that question, then clearly the growing number of people who enjoyed a brief love affair with Neverwinter Nights only to abandon it haven't gotten the memo.
And neither have I.