Neverwinter Nights Site Update
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Category: News ArchiveHits: 1058
Neverwinter Export Scripts for 3DSMax
You can now download the the 3DSMax scripts created by BioWare to export model's created in 3DSMax to a format that can be read by the BioWare Aurora Engine. The scripts can be used with Discreet's 3DSMax 3.0 / 3.1 / 4.2 / 5.0 , and include documentation to help you install and use them.
Creating a Movie for a Module
Movies are a great medium for drawing players into your module, and are able to introduce the story with music, pictures, and dialog. This tutorial by community member Jeff "Dueeliz" Weaver shows you how to easily create and add a custom movie to your own module.
Witchwork Screenshots and Status Update
Hallowe'en is just around the bend and we have some trick-or-treat Witchwork goodies just for you. Reach in and grab a screenshot from the bowl, or treat yourself to the latest status update, including more comments from the BETA testers.
Self-Installing Modules for Download
We have added self-installing versions of all the BioWare created modules, allowing you to easily install this additional content. Self-installing modules can be created with the the Neverwinter Nights Content Installer Creator, available in patch 1.25 and higher.