Fallout: Brotherhood of Steel Preview
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The Fallout series was originally defined by a number of elements; the three on the top of my list besides the weapons are humor, story, and closed-road pathways. Brotherhood's website promises that the game is "darkly humorous", but can they match the gutsy style of the originals? I can still remember encountering the bridge keeper from Monty Python and the Holy Grail during one of the random encounters of Fallout 2, and the ability to use the "holy hand grenade" as a rather effective weapon. How about discovering the crashed Star Trek shuttlecraft, or the café containing characters from Fallout 1 that didn't reappear in Fallout 2? Or the ability to become poisoned after . . . *cough* . . . assisting at the adult film studio? It remains to be seen whether or not Fallout: Brotherhood of Steel contains the same humor, but if they can pick up in the strand that Fallout 2 left off, Brotherhood will be worth playing not only for the action, but for the laughs as well.