Legends of Aranna Interview
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Q: The first game was criticised for being shallow as far as storyline is concerned. While we think the story was adequate, are you addressing this criticism in the expansion.
A: We've really spent a lot of time working on the story and weaving it throughout the expansion. We have a recurring character that shows up several times to help unveil the story. Throughout your travels, you will hear about events pertinent to your character, as well as the larger picture of the history of the Island.
Dungeon Siege has a huge backstory, with a very complex history. This became apparent not only through conversations with NPCs, but also through the lorebooks scattered throughout the game. We've built upon this foundation by expanding the mythology with lorebooks centered on the events of the Island.