Trials of Atlantis Interview
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Q: Regarding the new playable race per realm, what led you to choose the Half Ogre for Albion? And what are the parallel additions for Midgard and Hibernia?
A: When we first started designing Trials of Atlantis, we looked at each Realm and tried to find a new race that fits a niche there - basically finding stat and size combinations that don't yet exist there. The Half Ogre fits the "strong but very slow and not dextrous" stat combo that didn't yet exist in Albion, with the additional twist that they have a slightly above average intelligence (from their Avalonian ancestors).
The other two races are the Frostalf in Midgard and the Shar in Hibernia. The Frostalf are a high piety race, but this is balanced out by having some other lower than average stats. The Shar are Hibernia's first real high constitution class.