GameBanshee Feature: Flagship Studios Interview
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GB: Just out of curiosity, how did you come with the name "Flagship Studios"?
Bill: When we started speaking with publishers about the game we wanted to make, they kept referred to it as a real (flagship title.) That is definitely the kind of quality and effort we wanted to pour into the design, and I think the phrase just started to stick out in our minds. It seemed like such a great goal to set for ourselves and for our game that we might as well use it as our name as well. It reminds us that we have a lot of personal and external expectations to live up to and it also shows that we have a lot of experience as developers. Also, it has some bizarre scourge of the high-seas connotations for us, but that may be due to the fact that we saw Pirates of the Caribbean around the time we chose the name.