GameSpy's Most Wanted Games of 2004, Part Two
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Let's talk about that eye candy for a second. No longer will the world of Norrath be flat and boxy. Walls and surfaces have textures, and lights and shadows play off of detailed rooms packed with clutter. The dungeons looked lived in (or should we say, killed in?), with cracks and rubble and debris. Meanwhile, the characters and the monsters all spring to life with enormous detail, from the delicate tracings of high-quality armor, to the crusts of rust on an old skeleton's chain-mail, to the glistening slime of a massive dragon's scales. It all adds up: EQII takes great pains to make sure that every moment spent online is a moment in another world.