Inon Zur Interview
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Q: Video games are not as easy to break into as they used to be. How did you get your start in this constantly growing industry?
A: I was quite lucky in fact. I was approached by my agent and one of the people that coaxed me in this area more than anybody else, Bob Rice of Four Bars Intertainment. I would like to commend him as much as possible. He was a key element in my success and in other people's success. He recognized my ability and offered me to work and compose for video games. At first I actually said no.
Q: You said no!?
A: Of course (laughs). At that time I knew nothing about video games.
Bob offered to send me some soundtracks of games that were released at that time and to let him know if I changed my mind. And when I listened to them I said definitely, they definitely changed my mind. Music for video games, I want to be there! And he said sure.
The first job that was offered to me was Klingon Academy, published by Interplay. Since then I've been doing video games for BioWare, Sony Computer Entertainment, Sony Online Entertainment, Vivendi Universal and others.