The Witcher E3 Preview & Gameplay Footage
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Category: News ArchiveHits: 1042
Conversations are handled very much like Jade Empire, and seem to be the future direction for BioWare as well, with the NPC speech on top and the choices below using a letterbox screen. The team is working hard to deliver a rich story and avoiding the standard cliches. For example, during one of the quests we met a man who became a Necromancer, not because he was inherently evil, but to help his wife who had died and wanted to bring her back to life. The team wants to create a world that isn't black and white but instead has a lot of grey which they feel reflects the real world as well. Gameplay will be about 40-50 hours and while they haven't started the process of finding a publisher, there is no doubt BioWare will help them in this process, while they will use their distribution company for International sales.