Warlords Battlecry III Reviews
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Finally, the game's multiplayer component still has some teething issues, because we had numerous problems connecting to Enlight's matchmaking service. We did get the game running in a network session, but the huge number of factions in the game is sure to offer lots of logistical challenges--aside from the fact that players will learn to strategically adapt to different foes in a short amount of time. The end result is that this otherwise solid real-time strategy game comes off feeling a bit dated. And though we admire the new adventure-style campaign, we wish the rest of the game had been given an equally innovative overhaul.
And IGN PC gave the game an overall score of 8.0/10:
Let's get the d'uh factor out of the way now: Fans of the first two games will find much to love in this sequel. They'll also find that some of the shortcomings the series has been known for persist here. The pathfinding and one-man assault woes are still present and the title's graphics still leave a lot to be desired. We always say that graphics aren't as important as gameplay but they are still important.
The depth of races and units in Warlords Battlecry 3 is enough to fill three other lesser RTS games. This type of detail and breadth is usually only found in historical games like Age of Empires and its spiritual descendants Rise of Nations and Empire Earth. I'm quite satisfied with the current game but next time I'd like it to be a little smarter and quite a bit prettier.