Wish Preview
-
Category: News ArchiveHits: 1036
Wish looks like it will do a great job at grabbing the attention of people who flock to the servers devoted to role-players. The big challenge is if they can pull off the interaction between the live team and the players. It's been tried by SOE with their premium service in EQ, but EQ was never designed for this level of live content. It's also a given, but the live team has to play fair. Another problem with the live events in EQ was that the GM's would create almost un-killable monsters and destroy hundreds of players; Wish can't let (developer ego) rule the day. While the days of MMOG games being able to take a mulligan with an unstable launch are over, Mutable Realms really needs to make sure the game is stable enough to not require many bug-fix patches when they go live, since they'll need to demonstrate through implementation that they can pull off the live content. But that's what the beta is for, and they've shown willingness to push back release dates to ensure the quality is there. While they are treading into untested waters rife with the high expectations set by die-hard role-players, Mutable Realms gets a round of applause for attempting to break the genre out of the static quest doldrums the industry is mired with, and attempting a true role-playing experience.