Camelot Patch Notes
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Dark Age of Camelot
Test Version 1.70ac Release Notes
June 14, 2004
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TEST SERVER CHANGES
- We have set the /level command to 39 to facilitate testing in Molvik, the level 35-39 Battleground.
- Bounty point costs for hookpoint purchases and keep maintenance have been set back to the normal/live values for testing.
Hookpoint Purchases - 10 gold/10 bounty points/10 guild bounty points
Keep Maintenance Costs per hour (based on current level) - 50, 50, 50, 50, 100, 200, 300, 400, 500, 1000 guild bounty points
Tower Maintenance Costs per hour (based on current level) - 5, 5, 5, 5, 10, 20, 30, 40, 50, 100 guild bounty points
NEW THINGS AND BUG FIXES
- There is no longer a range restriction on inviting a player into your group with the "/invite [name]" command.
- Siege and Essence resist types now display as such in spell effect delves.
- (Pendragon Only) The Necromancer ability, Facilitate Painworking is now working correctly.
NEW FRONTIERS
- There is now a realmwide broadcast when any relic gate opens telling which relic is now vulnerable.
- Volley no longer has a minimum range restriction.
- Players can no longer be stealthed by the Blanket of Camouflage master level ability if they are holding a relic.
- The names on the fast attack boats in the New Frontiers have been changed to reflect the boat's destination.
- Roaming guards will now run back to their keep and defend if a door or wall piece is broken.
- (PvP Ruleset Only) Player kill broadcast no longer display the region name.
- (PvP & PvE Rulesets) /Release will now take you to the nearest border keep, regardless of realm.
Realm Ability Changes and Fixes
- Realm abilities with a minimum level requirement will no longer delve with a level 5 duration.
- Shadowstrike will no longer allow Shadowblades to get inside of structures (keeps/towers).
- The delves for Nature's Womb and Whirling Staff now show all spell information for these realm abilities.
- The Druid's unique realm ability, Nature's Womb, now works as per the realm ability documentation. It converts all melee and magic damage done to the Druid to healing for the duration of the spell. Note that the Druid is also stunned while this ability is active.
- The Nightshade's unique realm ability, Remedy, now levies the 10% hit point penalty when the ability is used, and refunds the hit points when the effect expires.
- Characters cloaked by the Dreamweaver ream ability will not display any effects at all when casting spells.
- The Blinding Dust realm ability will now cause archers to have a chance to fumble as well.
- It is no longer possible to lose health from Savagery buffs while using the Blissful Ignorance unique realm ability.
- Facilitate Painworking will now stack with and take precedence over Mastery of Concentration, if active.
- The realm ability, Ameliorating Melodies, will now fail if used while the player is not in a group.
Siege Changes
- Increased ballista damage versus players and monsters.
- The velocity of all rams has been increased.
- The range of the field ballista has been increased.
TRIALS OF ATLANTIS WORLD NOTES
Item Notes
- Astral Blade of Illusions (Hibernia) now correctly summons Illusory Blades instead of Illusory Maces.