Vanguard: Saga of Heroes Preview
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Keith Parkinson, the famous fantasy painter, is the art director on Vanguard. You may recognize his work on the box of the original EverQuest. His vision combines with Vanguard's technology to create a game world populated by amazing-looking environments and edifices. Huge, mountainous fortresses will look good from their topmost towers to their hidden waterways.
Expect a dearth of teleporting transport systems the team plans to focus on making travel fun. To that end, the developers are working on enough content to create worlds they hope will last for five to 10 years, with ecosystems that make sense and smart interface design. The developers also plan to employ tools that ease the maintenance of these online worlds. For example, object instancing programs allow for easy manipulation and placement of an enemy inside the world, so what once took days or weeks can now be done in a few minutes.