GameBanshee Feature: Dragon Age Preview
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Full 3D environments allow for vertical planes of action, giving environmental height to the usual depth and width, creating a more immersive world to explore, and potentially adding an extra dimension (no pun intended) to tactical combat decisions. The engine also switches perspective, offering an over-the-shoulder exploration mode similar to KotOR and a top-down tactical combat mode reminiscent of the Baldur's Gate. With the duel camera mode, Bioware also offers fully controllable camera angles, like NWN. The engine will boast around 2 million polygons per model, and the character animations were done with motion capture to make their movement and acrobatics look incredibly smooth and true to life. When you zoom out, the focus shifts from the detailed characters to the meticulously designed indoor and outdoor locales that will just further immerse you into the Dragon Age world.