EverQuest: Omens of War Preview & Screens
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Omens of War will be a big technical leap forward for Everquest. Beyond that, it's going to add a lot of flavour to the game as well. My tour last night started in a zone called Dranik's Scar. The scar is an outdoor zone, with a war-torn haze that I would come to recognize as a theme to Omens of War zones. It has several small caves dotting it's hills, which are inhabited by bats, rats, and creepy fleshy floating things that look kind of like jellyfish gone evil. In the center of the area was an enormous dilapidated castle. Inside the castle were several members of the Dragorn race. The Dragorn are in a constant state of war at the moment. The Priests of Discord, those PvP enabling gents who we've seen for so long actually have some teeth to them. They're the ones, actually, who will teleport you to the new areas in Omens of War. The Wayfarer's brotherhood at this point is just trying to keep things steady. That's where you come in, after all. The castle was a great place for the SOE folks to show off the new art. Multiple levels were apparent on the surface of the castle, with moss overgrowing the crumbling castle walls. While they haven't yet been able to apply that technology to NPC or PC models, buildings are going to have an extra level of depth to them going forward.
In addition, they've also dished up a large bevy of screenshots from the expansion.