The Matrix Online Developer Journal #1
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At Monolith, we're in the MMO business for the long haul. We want to earn long-term, satisfied customers, so we're making a great MMO - that happens to be based on the Matrix.
To this end, we identified opportunities to improve the core MMORPG gameplay experience.
First, we've reduced the time requirement. Many people don't have three-hour timeslots to devote to gaming, and they shouldn't need to. We've based missions in The Matrix Online around half-hour experiences that link together to form a story. That means that in a half-hour, you can log in, complete a mission, have a complete narrative experience, and feel like you've made progress in the game.