World of Warcraft Preview
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Category: News ArchiveHits: 839
Racial benefits have been added to the game, and the Undead race is no longer considered undead, but instead is humanoid just like the rest of the races. This was a balance change, because previously undead status made the Undead immune to some spells (such as charm and fear), but susceptible to others (like Shackle Undead). Humans gain a bonus to using swords and maces, some extra Spirit (an attribute that affects regeneration rates), and the ability to increase their stealth detection for a short time. Dwarves can go into Stoneform, which makes them immune to such things as disease and bleeding, and have extra cold resistance and the ability to see treasure chests on the minimap. Gnomes get a bonus to Intellect and the ability to break out of snares and roots. Night Elves gain Shadowmeld, a form of invisibility when immobile, a bonus to dodge, and wisp form when dead to make corpse recovery a bit faster. Orc pets do bonus damage and they get a bonus to axes and Strength, making them one of the best Hunter races. Taurens can War Stomp, which is a short duration stun ability, and have increased hit points. They lost the plainstriding ability, which let them cover great distances faster than other races, but now can obtain Kodo mounts. Trolls can go Berserk when they have less than 20% hit points, speeding up their attacks and spellcasting, and get a thrown weapon bonus. Undead can temporarily become immune to fear, sleep, and charm, something they permanently had before. None of these bonuses are huge, however some may make a few races better at being certain classes than others (such as Orc Hunters or Gnome Mages), however you aren't gimped by any means if you decide to try your own race/class combination.