Star Wars Galaxies: Jump to Lightspeed Reviews
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All things considered, JLS is a good expansion. If you are new to Star Wars Galaxies, I am not sure that JLS is a good starting point. Although you will be able to progress to a low level, ultimately you will need to earn some credits on a planet somewhere, or at least make some friends who will help you out. As for me, I will probably continue to level up both on the ground and in space, but I am a Star Wars junkie. I like this game, as well as SGW in general, but it has not yet reached the level of greatness that I am sure so many fans desperately want to see.
And the second is at Game Vortex with an overall score of 95%:
Leaving the ground game's problems aside, Lightspeed heralds in a completely new mechanic into the game. Flying is player-skill based rather than character-skill based, as it is on the ground. Since the game is twitch/action based, players will have to get used to a new control system while out in space. Jump to Lightspeed supports both mouse and joystick controls. Which is better is largely up to the player. I prefer using a joystick, but I've met players who swear by the mouse interface. How well your ship handles is based on your ship and player skill. Unlike the ground game, there are no skill mods to make you a better pilot (including the Force Sensitive Vehicular Control skills). Handling also varies between ships. Flying a Y-Wing is not like flying an X-Wing. Aspects of control, namely Joystick Sensitivity and Dead Zone, can be changed in the options menu, as can button assignments.
The circle is now complete. If you're still on the fence about a purchase, Jump to Lightspeed is well worth the price.