World of Warcraft Reviews
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The Blizzard Formula didn't work as well as they'd hoped this time around, but in all honesty, this game needs to be played. Pay the money. You know you want to. The next chapter in the WarCraft saga will be unveiled here, and what better seat would you want to have? When the Burning Legion comes stomping down the lane, where will you be? Wielding sword and shield, a spell dancing on your lips? Or will a few technical issues keep you away from what is the best MMO on the market this holiday season? As for me, I'll be in Azeroth, fighting the evil dead. Or with the evil dead, I haven't quite decided.
The second is at 2404.org with an overall score of 9/10:
There are many options on the market right now in the MMORPG world, and Blizzard's attempt is at the top of the pack. World of Warcraft delivers great atmosphere through simplistic stylized environments, suited music, relevant quests, massive PvP raids, and party adventuring. With their customizable user interface, chat channels, and guild system, it is easy to build strong communities for rich gaming relationships. There are still a few quirks, but none that are uncommon to MMORPGs. Blizzard has indeed raised the bar. The price point, while often tough to cough up, is expected, as few other games offer this level of content and depth. If you enjoy fantasy RPGs and can afford the monthly fees, then World of Warcraft is worth your playing time.
And the third is at Slashdot with a perfect 10/10:
World of Warcraft, then, is a remarkable achievement. It has both depth and breadth, allowing old hands at online games to feel right at home while inviting new players into the genre. The game's backstory is easily accessible via the questing system, and the interactive combat system ensures that you're never bored while exploring the vast world you inhabit. Beautiful done graphics combine with a carefully constructed soundscape to transport you to another place. From a game design standpoint World of Warcraft is an accomplishment to be proud of. In my mind, though, what pushes this game from a nine to a ten are the little things. The Blizzard polish that resulted in the endlessly clickable strategy game units has expressed itself as a world that always has something new to reveal to the curious player. Books lie on desks, waiting to be opened and their stories read. Crystal balls allow you to peer beyond a Wizards tower across half a continent. A woman in a shop asks you to deliver a sewing kit to her son. Someone else needs your help convincing a tavern-keep to carry his brew. Blizzard has somehow found the happy medium between an online world and an online game, and the results are satisfying beyond measure. Every gamer who is tired of shooting zombies or killing rats deserves to try this game. I highly recommend it to every gamer, every MMOG player, and everyone who's ever picked up a fantasy book and gone (I wonder what I would do in their shoes?) World of Warcraft is your chance to find out.