What if BioWare Had Done the Star Wars Prequels?

1Up has published an interesting two-page editorial that asks the question, "What if BioWare (and Obsidian) had created Star Wars Episode I and II?" They note eight differences, but I found this one to be the most true:
#8. We'd actually care about Episode III.

Let's be honest, folks. No one is looking forward to Episode III because it's going to be a good movie -- we already know how it's going to end (hint: Anakin Skywalker was Darth Vader's real name!) and we certainly haven't seen anything like great storytelling in the past two flicks. No, we're going to see Episode III simply because it's going to be dumb, flashy fun. The script and direction may be rubbish, but the effects are going to rock.

It's funny, because the KOTOR games are almost exactly the opposite -- you don't play them for their technical merits, because the graphics are dull, the animation is goofy and when more than five or six enemies are on-screen the framerate slows down so badly it looks like you're playing with a strobe light. But the stories... the stories are great. They give a much more impressive sense of galactic conflict and the importance of the Jedi than the prequel movies ever have.

Sure, they're not perfect, but what is? In the end, we'd rather have interesting ugliness than dumb beauty.