Freedom Force vs. the Third Reich Preview
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Control in-game is easy and intuitive with a great '˜auto-pause' option which allows you to allocate attack styles and targets to each character if you wish, and sometimes, you'll want to do that, believe me. Combat is all handled by the game and can carry on without your intervention once initiated, or you can pause the action, switch attacks and then carry on. One thing that did stand out at this stage is the character's lack of response to being attacked, however, I am playing preview code, so this is by no means a final version and things could change.