Tactica Online E3 Preview
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Another twist on the typical RPG system is that each character, and thus group, has an alignment with one of three factions in the game: Lore, Doctrine or Research. However, unlike an RPG, this is not a decision you make. Instead, it is chosen by the skills you assign to your characters and the composition of your party. Theoretically, your group could be aligned to Lore in one round and Doctrine in another it depends on who you take into battle. Your faction then dictates what missions you can do and what side you will take in various causes.
This leads us back into the RPG elements of the game. Tactica Online promises an overarching story where the players will determine the outcome. Factions gain in strength based on what the players do. If Lore wins many encounters, then the Lore faction will get stronger. Imaginary Numbers then compensates for this in the on-going story, where they represent this strength. Furthermore, Imaginary Numbers will hold themed tournaments. For example, if the story talked of the siege of Rome, players would go on missions against each other that tied into this story. Eventually, only one squad would be standing and that person would in effect determine whether the siege of Rome was a success or failure. Tactica Online allows players to shape the world in a unique way.