The Elder Scrolls IV: Oblivion E3 Preview
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Eventually, we found ourselves in front of a dungeon. Inside were huge beasts; reptilian creatures, giant talking rats, and walking skeletons. Combat is realtime and essentially plays out exactly as it did in Morrowind: keep slashing until dead; not much strategy there. However, a neat thing about the game is the lack of having to upgrade your stats; it's all done automatically. If you want to increase your archery, practice with the bow and arrow. This should alleviate much of the micro-management that may bog down the flow of the game.