Sacred Underworld v2.24 Patch Released
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Fixlist for Underworld Version 2.24
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IMPORTANT NOTICE: PREVIOUS SAVEGAMES SHOULD NOT BE RESUMED ONCE THE NEW PATCH HAS BEEN INSTALLED. EXPORT YOUR CHARACTER AND START A NEW GAME!
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- Recurring Bugs in "Chain Lightning" fixed.
- Lag issues through frequent use of (Tentacle) spell fixed.
- If you dismount from a horse directly near a cave, go into the cave and return, not only did the horse become irreversibly invisible but the player also, at least while riding. Fixed.
- If a mage binds a mounted character by way of a magic spell the horse won't move anymore, even if the spell has ended. Fixed.
- Weapons of Shadow Guards were wrongfully displayed between their legs. Fixed.
- Skill value overflow for some characters. Fixed.
- LAN / Open Net start button not always functional. Fixed.
- Horse riding no longer counts as inactivity in Multiplayer games.
- Fixed a bug in Pigeon Pottpercy subquest: Three pirates did not always appear or were not applicable to quest.
- Fixed LAN / Open Net bug in Ancaria The Forge of the Elders mainquest. Occasionally not possible to summon the demon because Shareefa disappeared.
- Some possible causes for ingame freezes were fixed.