Hammer & Sickle Preview
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Category: News ArchiveHits: 945
Of course, most of that was true in Silent Storm. Where Hammer & Sickle starts pushing the boundaries is by integrating the management of the game. Not only do you select and pay squad members like in Jagged Alliance, but you need to meet them, find them, rescue them whatever. Weapons are collected and sold, equipment like health packs and forged documents must be bought and the player has to choose his way through the world. It's not revolutionary, but it is clearly the next step after the Jagged Alliance titles.