Pete Hines Interview
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Q: "Any news on Fallout 3?"
A: "As I've said before, we believe in taking the requisite amount of time to do a game right. Oblivion is a good example of that it's already three years in the making and wasn't even announced until it was more than two years in development.
All we really announced last year was that we had acquired the rights to develop and publish Fallout 3. So, for us, it's still very early in the process and we don't like to talk about our projects or show anything on them until we are much further along the road to completion and actually have things to show.
We believe that great games are played, not designed, and until you take all those ideas and implement them and see if they work, you really don't know what you have, so why bother talking about them? For example, we designed three complete combat systems for Oblivion before we finally found the one we liked, so as a result it would have been really pointless to talk about the first two at the time, when it turns out they ended up getting completely redone."