Shadowbane Interview
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Q: Hypothetically speaking, if there were to be a Shadowbane 2, what is the biggest thing that you would change?
A: You're luring me very close to a pitfall here. I'm not saying that there is or ever will be a Shadowbane 2, but the two biggest lessons that we learned from Shadowbane: One, you've got to make it easier for the people that are the glue of the community: The guild leaders. In Shadowbane, it was very hard for guild leaders to keep everything running smoothly, and also hard to make sure that the people in your guild are really the people in your guild. We learned that lesson.
The other thing was something that I'm partly to blame for: The richness and diversity of the settings. At times it was too rich and too diverse. I don't know that we needed a dozen races and 17 factions. I would much rather have had six (factions) and have each of them have their own building set.
Now, I'm not saying to reduce the customization options, because that's one thing that I think we did very well. But because a lot of the variety was so broad, it was hard to make any one facet of it deep, and I miss that a lot.