World of Warcraft Review
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World of Warcraft is a fantastically beautiful and exceedingly friendly MMORPG. It's also nice to finally have a good-looking 3d RPG that doesn't suffer from terrible lag and massive server load-times. It's accessible to all, the quest system is tight, the graphics are seamless and the amount of play-time you wish to get from the game is quite literally up to you - to give you an idea of the time you could put into the game, it takes approximately 12 days of in-game play-time to reach Level 60. As I said before, perhaps the game's biggest fault is the lack of an over-flowing community. That's not to say that the game suffers from a lack of generally community, because there are plenty of players about, especially in the major cities. It's just one can often find that many players are simply 'all about the monster-killing', and certain areas of the game can feel low-populated at times. The game, of course, does unfortunately require a monthly subscription fee that varies depending on the amount of pre-paid time you commit to. The upside to this is that Blizzard are committed to updating and expanding the game as long as players subscribe.