Hellgate: London Preview
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Category: News ArchiveHits: 1394
Weapons are designed with a couple of ideas in mind. Firstly, they have to be able to be used by anybody with some level of success. That means either splash damage, homing capabilities, or a large cone of fire. Secondly, Flagship is putting a large importance on weapons working together in concert with other weapons for those that choose to wield two (like the grappling gun that can reel enemies in for slicing and dicing for melee players) or even in larger groups where some players specialize in support weapons while others attack. With the thousands of varieties of possible weapon combinations (especially with modifications), it's going to be a challenge to balance everything perfectly the first time through.