Star Wars Galaxies: Trials of Obi-Wan Review
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Unfortunately, the reality of the situation shows through the cracks in the force fabric. Expansions like this one can (and likely will) come and go, but the world of Star Wars Galaxies still remains the same on a larger scale. A world where smugglers can not smuggle, where Jedi are - during the timeline when they are supposed to be all but extinct - the most popular out of more than thirty playable professions, and where the only meaningful consequences are the ones agreed upon and imposed by role playing communities. Trials of Obi-Wan doesn't lay out any new framework for player cooperation, competition or any kind of interaction apart from grouping to kill a tougher opponent, and it fails at bringing real immersion in the Star Wars universe to a game where this feeling is already very scarce. With not much more content than those EverQuest 2 adventure packs (and more than five times their price), this expansion will, as the one before it, doom the playerbase to blazing through its quests in a heartbeat and as soon as they're finished, leave them hanging by the threads of hope for a more lasting game addition. As Jabba the Hutt would say: "It's not good business."